These are the categories which jobs fall under: Players who want their outpost to function without constant micromanaging should make use of the Jobs system. In build mode, buildings are split into these categories: Renaming an outpost affects the map marker and the Event notifications. Players can rename their outpost to whatever they want. Confirm placement by clicking 'confirm.' The building will change colors from blue (too close to a town) -> red (unable to place) -> green (OK to place), indicating location suitability. In order to start construction, choose the building and then click to place it. In order to determine how best to spend Research Artifacts, it is recommended that players research Tech Levels before spending Research Artifacts. Studying these Technologies will cost 8 Books. In order to build a Level 2 Research Bench, characters must research Small House and then Tech Level 2. If the player decide to start their outpost before doing any research, the only building they will be able to Construct for shelter will be a Small Shack.Īlternatively, players can purchase a cheap building in a town and research the necessary tech before starting.Īfter building a Research Bench, characters can work at the bench to research. The player will only be able to build a couple of things before needing to research additional Technologies. Power: Can wind generators be used in this area? Or will you need to research biofuel? Resources: copper, iron mines, Environment for farming. If players are planning on Armour Smithing with Leather, they should pick a location near animals like Beak Things and Gorillos. Territory: will tax collectors come bug you (UC)Įven ruins can trigger base visits from the controlling faction (ex: Tiny Settlement).ĭangers: will raids from Hostile Factions and Fauna occur here(Ex: Dust bandit extortion) ![]() Before starting an Outpost, players should consider what they want to build and where they want to build it.īe careful of whose territory and what animals are nearby(Ex: Beak Things in Vain) Different regions in Kenshi offer very different resources and dangers.
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